How to… Check your content for quality, usability and accessibility – Clive Shepherd’s Universal Design Principles for Digital content No. 8

Tweet The final part of an 8-part series from Clive Shepherd, looking at Universal Design principles… Check your content for quality, usability and accessibility I know, by this stage you just want to get your materials up on the server and out there meeting a need. However, some checks really do need doing. Check that [...]

How to… Encourage the learner to work with the idea – Clive Shepherd’s Universal Design Principles for Digital content No. 7

Tweet Part 7 of an 8-part series from Clive Shepherd, looking at Universal Design principles… Encourage the learner to work with the idea Use cases, problems, exercises, scenarios, simulations or whatever it takes to provide the learner with the opportunity to test out the new material and, where relevant, to build skill. The more realistic [...]

How to…Put the idea into context – Clive Shepherd’s Universal Design Principles for Digital content No. 6

Tweet Part 6 of an 8-part series from Clive Shepherd, looking at Universal Design principles… Put the idea into context using demonstrations, examples, cases and stories Learners, particularly if they’re at work, want ideas that are relevant to their current problems, not abstractions. Use plenty of relevant examples and your idea is much more likely [...]