How to… Present your idea clearly and simply. Clive Shepherd’s Universal Design Principles for Digital content No. 3

Tweet Part 3 of an 8-part series from Clive Shepherd, looking at Universal Design principles… Presenting ideas clearly and simply Sometimes it can actually be a disadvantage to be a subject matter expert – a phenomenon that is sometimes called the ‘curse of knowledge’. It’s what leads you to believe that others have the same [...]

How to… Learn Lessons from Game Designers

Lessons from Game Designers

Tweet This post is adapted from an Article which appeared in the May issue of T+D Magazine. The Computer Games industry has seen explosive growth in recent years. Energized by the virulent nature of social networks and the increasing capabilities of mobile devices, gaming is bigger than Hollywood. Here are 3 key lessons from game [...]

How (not) to… Write Multiple-Choice Questions.

Rolling The Dice on MCQs

Tweet This post first appeared at Cathy Moore’s Making Change blog in 2007. It’s a classic from a well respected and oft quoted ELN associate that we’ve adapted for ELN Insights… The humble Multiple Choice Question, or MCQ, has been a staple of our industry for as long as most can remember. Done right they [...]